Rift For Mac 2017



Don't expect to play Oculus Rift on your Mac anytime soon. Apple users may be waiting a long time for a Mac-supported VR headset, says Oculus co-founder in an interview. Deep Rift 9 was promoted to a selected crowd of publishers and agents at Casual Connect in Berlin last week. After 8 month of work we were eager to show our game and pitch its content to some of the market leading companies in casual gaming and we were blown away with the support and positive feedback.

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Mac

Oculus Rift support has arrived for Mac OS X.

Rift For Mac 2017

Oculus released new hardware in July this year and with it they released a new software developers kit (SDK). Now that SDK has been upgraded from 0.4.0 to SDK 0.4.1. Included in this update is the support for Mac OS X along with Oculus Runtime and Unity Tuscany demos.

Also included in 0.4.1 are some hotfixes including making the new headset more compatible with AMD processors and older versions of SDK and also a patch for the Unreal Engine 4 so that it can be used with the 0.4 SDK.

This is all good news as it shows development is continuing despite Facebook taking ownership. Facebook did say they didn’t want anything to change much when they acquired Oculus and so far they seem to have stuck to the promise. Hopefully the dissapointment most people felt when the acquisition went ahead was in vein and they will just help to fund mainstream the devices and not ruin them.

Although the Mac support has now been released there is still no update that allows Linux support. Hopefully this will be in the works as there have been many requests from developers for the support.

Rift For Mac 2017 Reviews

There is also no word on an official release date, but game developers are working hard to make sure that there are plenty of options when the devices are launched.

Rift For Mac 2017 Download

Thanks to Tech Radar for supplying us with this information.

Image courtesy of Forbes

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I am using Mac since almost 16 years. I Have a Mac Pro 8-Core; running Rift via Bootcamp under Windows 7 64-Bit.
But I am still wondering, if there will be a Rift-Client for Mac, cause there are still some negatives.
First of all is the fact, you have to boot all the time from Mac to Win and back and so on and so on....
Secondly you can not use your Mac-Programms, while running Rift. Some times it just would be nice to do something different, while waiting for dungeon-entrie or so.
This is (unfortunately I have to say this) where Blizzard is doing the better job.
I played WoW for a very long time; and especially for the reason, I do not have to run a second Os for playing this game.
After Trion had announced the fight to WoW, it would be right and logical to come up with a special Client for Mac!
So will there be a special Rift-Client in Future?
I really would love to get an Answer from you.




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